EG 2016 - Education Papers
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E1
A Trip to Arts for Computer Graphics Students
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A Visualisation Course in a Game Development Curriculum
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Aiming High: Undergraduate Research Projects in Computer Graphics and Animation
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20 Years of the Central European Seminar on Computer Graphics
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E2
Peer Review: Does it really help students?
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Lowering the Entry Barrier for Students Programming Virtual Reality Applications
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The Online Anatomical Human: Web-based Anatomy Education
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Agile Curriculum Design for the Creative Industries
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A Video Games Technologies Course: Teaching, Learning, and Research
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E3
MOOCs in Computer Graphics
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paper ] [meta data
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