Dirk-Bartz-Prize 2025

Permanent URI for this collection

EuroVis 2025 - 27th EG Conference on Visualization
Luxembourg City, Luxembourg | June 2 - 6, 2025
Dirk-Bartz-Prize
Visual Disease Stories: Empowering Health Literacy and Promotion
Sarah Mittenentzwei, Sophie Mlitzke, Beatrice Budich, Anna Kleinau, Bernhard Preim, and Monique Meuschke
Too Heart to Handle? Exploring Self-Directed And Collaborative Virtual Learning Environments in Anatomy Education.
Danny Schott, Matthias Kunz, Anne Albrecht, Rüdiger Braun-Dullaeus, and Christian Hansen
X-ray simulations with gVirtualXray in medicine and life sciences
Franck P. Vidal, Shaghayegh Afshari, Alberto Albiol, Francisco Albiol, Alberto Corbí Bellot, Anna Louise Brun, Chengy-Ying Chou, Pascal Desbarats, Marcos García, Jean-Francois Giovannelli, Clémentine Hatton, Audrey Henry, Graham Kelly, Claire Michelet, Radu P. Mihail, Malek Racy, Ali Rouwane, Herve Seznec, Aarón Sújar, Jenna Tugwell-Allsup, and Pierre-Frédéric Villard

BibTeX (Dirk-Bartz-Prize 2025)
@inproceedings{
10.2312:evm.20252005,
booktitle = {
EuroVis 2025 - Dirk Bartz Prize},
editor = {
Meuschke, Monique
and
Kuhlen, Torsten W.
}, title = {{
EuroVis 2025 Dirk Bartz Prize: Frontmatter}},
author = {
Meuschke, Monique
and
Kuhlen, Torsten W.
}, year = {
2025},
publisher = {
The Eurographics Association},
ISBN = {978-3-03868-281-3},
DOI = {
10.2312/evm.20252005}
}
@inproceedings{
10.2312:evm.20251972,
booktitle = {
EuroVis 2025 - Dirk Bartz Prize},
editor = {
Meuschke, Monique
and
Kuhlen, Torsten W.
}, title = {{
Visual Disease Stories: Empowering Health Literacy and Promotion}},
author = {
Mittenentzwei, Sarah
and
Mlitzke, Sophie
and
Budich, Beatrice
and
Kleinau, Anna
and
Preim, Bernhard
and
Meuschke, Monique
}, year = {
2025},
publisher = {
The Eurographics Association},
ISBN = {978-3-03868-281-3},
DOI = {
10.2312/evm.20251972}
}
@inproceedings{
10.2312:evm.20251973,
booktitle = {
EuroVis 2025 - Dirk Bartz Prize},
editor = {
Meuschke, Monique
and
Kuhlen, Torsten W.
}, title = {{
Too Heart to Handle? Exploring Self-Directed And Collaborative Virtual Learning Environments in Anatomy Education.}},
author = {
Schott, Danny
and
Kunz, Matthias
and
Albrecht, Anne
and
Braun-Dullaeus, Rüdiger
and
Hansen, Christian
}, year = {
2025},
publisher = {
The Eurographics Association},
ISBN = {978-3-03868-281-3},
DOI = {
10.2312/evm.20251973}
}
@inproceedings{
10.2312:evm.20251974,
booktitle = {
EuroVis 2025 - Dirk Bartz Prize},
editor = {
Meuschke, Monique
and
Kuhlen, Torsten W.
}, title = {{
X-ray simulations with gVirtualXray in medicine and life sciences}},
author = {
Vidal, Franck P.
and
Afshari, Shaghayegh
and
Hatton, Clémentine
and
Henry, Audrey
and
Kelly, Graham
and
Michelet, Claire
and
Mihail, Radu P.
and
Racy, Malek
and
Rouwane, Ali
and
Seznec, Herve
and
Sújar, Aarón
and
Tugwell-Allsup, Jenna
and
Albiol, Alberto
and
Villard, Pierre-Frédéric
and
Albiol, Francisco
and
Bellot, Alberto Corbí
and
Brun, Anna Louise
and
Chou, Chengy-Ying
and
Desbarats, Pascal
and
García, Marcos
and
Giovannelli, Jean-Francois
}, year = {
2025},
publisher = {
The Eurographics Association},
ISBN = {978-3-03868-281-3},
DOI = {
10.2312/evm.20251974}
}

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Recent Submissions

Now showing 1 - 4 of 4
  • Item
    EuroVis 2025 Dirk Bartz Prize: Frontmatter
    (The Eurographics Association, 2025) Meuschke, Monique; Kuhlen, Torsten W.; Meuschke, Monique; Kuhlen, Torsten W.
  • Item
    Visual Disease Stories: Empowering Health Literacy and Promotion
    (The Eurographics Association, 2025) Mittenentzwei, Sarah; Mlitzke, Sophie; Budich, Beatrice; Kleinau, Anna; Preim, Bernhard; Meuschke, Monique; Meuschke, Monique; Kuhlen, Torsten W.
    Narrative medical visualization bridges the gap between limited health literacy and the need for health communication. We explore disease stories to promote preventive behaviors, educate patients about their conditions and treatment options to foster informed consent, which is embraced by clinicians for its potential to alleviate the burden on healthcare systems and providers. We integrate data visualization with storytelling to make scientific information more accessible to diverse audiences. However, the expansive design space presents significant challenges, as design choices can greatly influence levels of engagement, memorability, and comprehension. Our work investigates the fundamental dimensions of the narrative design space - conflict, content, character, and structure - with the aim of maximizing its impact on disease communication.
  • Item
    Too Heart to Handle? Exploring Self-Directed And Collaborative Virtual Learning Environments in Anatomy Education.
    (The Eurographics Association, 2025) Schott, Danny; Kunz, Matthias; Albrecht, Anne; Braun-Dullaeus, Rüdiger; Hansen, Christian; Meuschke, Monique; Kuhlen, Torsten W.
    The integration of Extended Reality (XR) into medical education represents a transformative shift, particularly in anatomy training, where immersive simulations enhance cognitive engagement and knowledge retention. The developing heart is characterized by rapid morphological changes within a short time frame, which poses a significant pedagogical challenge. Conventional 2D imaging and static models often fail to convey these processes, limiting learners' ability to conceptualize critical spatial relationships-a barrier in understanding congenital anomalies. To address these limitations, this work leverages XRdriven visualization and interaction paradigms to create virtual learning environments. Based on this, we propose methods for designing XR educational modules that adapt to both collaborative and self-directed learning contexts, using embryonic cardiogenesis as an illustrating case study. We present findings from mixed-methods user studies involving a total of 264 students, along with feedback from lecturers, highlighting the importance of an iterative, user-centered design approach.
  • Item
    X-ray simulations with gVirtualXray in medicine and life sciences
    (The Eurographics Association, 2025) Vidal, Franck P.; Afshari, Shaghayegh; Albiol, Alberto; Albiol, Francisco; Bellot, Alberto Corbí; Brun, Anna Louise; Chou, Chengy-Ying; Desbarats, Pascal; García, Marcos; Giovannelli, Jean-Francois; Hatton, Clémentine; Henry, Audrey; Kelly, Graham; Michelet, Claire; Mihail, Radu P.; Racy, Malek; Rouwane, Ali; Seznec, Herve; Sújar, Aarón; Tugwell-Allsup, Jenna; Villard, Pierre-Frédéric; Meuschke, Monique; Kuhlen, Torsten W.
    gVirtualXray (gVXR) is a programming interface framework to simulate realistic X-ray projections in realtime on graphics processing units (GPUs). It solves the Beer-Lambert law (attenuation law) using a deterministic X-ray simulation algorithm based on 3D computer graphics, namely rasterisation. Implemented as multi-pass rendering makes it more computationally optimal than the ray-tracing technique, which is a brute-force and straightforward approach to simulate X-ray images. Although written in C++ using OpenGL and its shading language (GLSL) to leverage the GPU, gVXR is available for other programming languages such as Python. Extensive validation studies, including comparisons with Monte Carlo simulations and real experimental data, have confirmed the accuracy of gVXR's simulations. gVXR was initially used in medical virtual reality (VR) for training purposes. It was then used in medical physics, and high-throughput data applications including mathematical optimisation and machine learning (ML). Micro-imaging studies on the C. elegans biological model are also reported.