Realistic Impact Method with Force Feedback in VR Space Using a Lower Limb Exoskeleton Device
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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In recent years, the widespread adoption of Head-Mounted Displays (HMDs) has made Virtual Reality (VR) experiences more accessible, leading to the development of force-feedback devices to enhance immersion. Force-feedback devices enhance VR immersion but presenting large, realistic forces, such as for a soccer kick, is challenging due to safety constraints. Therefore, designing the presented reaction force is crucial to enhance realism and mitigate perceptual discrepancies. In this study, we used a lower limb-mounted force-feedback device to investigate how different torque waveforms presented during a ball kick affect user perception.
Description
@inproceedings{10.2312:egve.20251367,
booktitle = {ICAT-EGVE 2025 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos},
editor = {Garro, Valeria and Young, Gareth and Elwardy, Majed},
title = {{Realistic Impact Method with Force Feedback in VR Space Using a Lower Limb Exoskeleton Device}},
author = {Kanta, Ogura and Shimizu, T. and Sugino, T. and Sawahashi, R. and Nishihama, R. and Nakamura, T.},
year = {2025},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {978-3-03868-279-0},
DOI = {10.2312/egve.20251367}
}
