Surveys and Experiments on the effectiveness of VR-based safety education
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Date
2024
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
The present study examined the effectiveness of VR-based safety education compared to traditional text-based methods. A survey of VR content providers and users revealed that while various VR content is available, fall-related hazard experiences were the most commonly used, raising concerns about potential misalignment with educational goals. An experiment was conducted with university students to compare the impact of VR-based hazard learning, text-based learning, and a control group with no stimuli. Results showed that VR-based learning improved hazard detection, while text-based learning had less impact. Although the study suggests VR's potential in enhancing safety education, further research is needed due to the small sample size.
Description
CCS Concepts: General and reference → Evaluation; Human-centered computing → User studies
@inproceedings{10.2312:egve.20241397,
booktitle = {ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos},
editor = {Tanabe, Takeshi and Yem, Vibol},
title = {{Surveys and Experiments on the effectiveness of VR-based safety education}},
author = {Kitazawa, Ryohei and Hojo, Rieko},
year = {2024},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {978-3-03868-246-2},
DOI = {10.2312/egve.20241397}
}