Surveys and Experiments on the effectiveness of VR-based safety education
dc.contributor.author | Kitazawa, Ryohei | en_US |
dc.contributor.author | Hojo, Rieko | en_US |
dc.contributor.editor | Tanabe, Takeshi | en_US |
dc.contributor.editor | Yem, Vibol | en_US |
dc.date.accessioned | 2024-11-29T06:38:23Z | |
dc.date.available | 2024-11-29T06:38:23Z | |
dc.date.issued | 2024 | |
dc.description.abstract | The present study examined the effectiveness of VR-based safety education compared to traditional text-based methods. A survey of VR content providers and users revealed that while various VR content is available, fall-related hazard experiences were the most commonly used, raising concerns about potential misalignment with educational goals. An experiment was conducted with university students to compare the impact of VR-based hazard learning, text-based learning, and a control group with no stimuli. Results showed that VR-based learning improved hazard detection, while text-based learning had less impact. Although the study suggests VR's potential in enhancing safety education, further research is needed due to the small sample size. | en_US |
dc.description.sectionheaders | Posters | |
dc.description.seriesinformation | ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos | |
dc.identifier.doi | 10.2312/egve.20241397 | |
dc.identifier.isbn | 978-3-03868-246-2 | |
dc.identifier.issn | 1727-530X | |
dc.identifier.pages | 2 pages | |
dc.identifier.uri | https://doi.org/10.2312/egve.20241397 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/egve20241397 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: General and reference → Evaluation; Human-centered computing → User studies | |
dc.subject | General and reference → Evaluation | |
dc.subject | Human centered computing → User studies | |
dc.title | Surveys and Experiments on the effectiveness of VR-based safety education | en_US |
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