Collaborative VR Attraction Enhancing Player Abilities Through Audience Electromyography Signals
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Date
2024
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this study, we propose an innovative method that allows game players and audiences to interact collaboratively using electromyography (EMG) signals as a user interface (UI). We also develop a VR attraction, ''Element Magic Genesis,'' as an application of this method. In this application, two users participate, with one as a player and the other as the audience. The player's abilities are enhanced based on the intensity of the audience's EMG signals. This attraction allows them to have a more immersive and unitary sense while interacting in a VR environment.
Description
CCS Concepts: Human-centered computing → Virtual reality, Collaborative interaction
@inproceedings{10.2312:egve.20241403,
booktitle = {ICAT-EGVE 2024 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos},
editor = {Tanabe, Takeshi and Yem, Vibol},
title = {{Collaborative VR Attraction Enhancing Player Abilities Through Audience Electromyography Signals}},
author = {Ikeda, Kosei and Sugie, Ren and Imai, Sou and Akiba, Naoki and Hamasaki, Kento and Morita, Marie M. and Hashiguchi, Satoshi and Shibata, Fumihisa and Kimura, Asako},
year = {2024},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {978-3-03868-246-2},
DOI = {10.2312/egve.20241403}
}