Exploring Instationary Fluid Flows by Interactive Volume Movies

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Date
1999
Journal Title
Journal ISSN
Volume Title
Publisher
Springer and The Eurographics Association
Abstract
Volume rendering offers the unique ability to represent inner object data and to realize enclosed structures ""at first glance"". Unlike software-based methods, the use of more and more available specialpurpose hardware allows volume rendering at interactive frame rates - a crucial criterion for acceptance in industrial applications,e,g. CFD analysis, Careful optimizations and the exclusive use of hardware-accelerated data manipulation facilities even enable volume rendered movies supporting real time interactivity. This article presents the most important features and implementation issues of an OpenInventor-based stereoscopic, VR-featured volume rendering system for instationary datasets.
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@inproceedings{
10.2312:vissym19991007
, booktitle = {
VisSym99: Joint Eurographics - IEEE TCVG Symposium on Visualization
}, editor = {
Gröller, E., Löffelmann, H., Ribarsky, W.
}, title = {{
Exploring Instationary Fluid Flows by Interactive Volume Movies
}}, author = {
Glau, Thomas
}, year = {
1999
}, publisher = {
Springer and The Eurographics Association
}, ISSN = {
EG: 1727-5296
Springer: 0946-2767
}, ISBN = {
978-3-7091-6803-5
}, DOI = {
10.2312/vissym19991007
} }
Citation