Exploring Instationary Fluid Flows by Interactive Volume Movies
dc.contributor.author | Glau, Thomas | en_US |
dc.contributor.editor | Gröller, E., Löffelmann, H., Ribarsky, W. | en_US |
dc.date.accessioned | 2015-11-16T13:39:48Z | |
dc.date.available | 2015-11-16T13:39:48Z | |
dc.date.issued | 1999 | en_US |
dc.description.abstract | Volume rendering offers the unique ability to represent inner object data and to realize enclosed structures ""at first glance"". Unlike software-based methods, the use of more and more available specialpurpose hardware allows volume rendering at interactive frame rates - a crucial criterion for acceptance in industrial applications,e,g. CFD analysis, Careful optimizations and the exclusive use of hardware-accelerated data manipulation facilities even enable volume rendered movies supporting real time interactivity. This article presents the most important features and implementation issues of an OpenInventor-based stereoscopic, VR-featured volume rendering system for instationary datasets. | en_US |
dc.description.sectionheaders | Papers | en_US |
dc.description.seriesinformation | VisSym99: Joint Eurographics - IEEE TCVG Symposium on Visualization | en_US |
dc.identifier.doi | 10.2312/vissym19991007 | en_US |
dc.identifier.isbn | 978-3-7091-6803-5 | en_US |
dc.identifier.issn | EG: 1727-5296 | en_US |
dc.identifier.issn | Springer: 0946-2767 | en_US |
dc.identifier.uri | https://doi.org/10.2312/vissym19991007 | en_US |
dc.publisher | Springer and The Eurographics Association | en_US |
dc.title | Exploring Instationary Fluid Flows by Interactive Volume Movies | en_US |
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