Virtual Reality and how to learn to see how it was
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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper presents a solution based on immersive virtual reality for the interactive visit of a historical heritage site located in the province of Jaén. This work therefore aims to facilitate the tour to this historically significant yet difficult-to-reach site, while also providing contextual information regarding its location, surroundings, and architectural features. To this end, the original 3D model of the site has been textured and provided with interactive, informational content, which is dynamically retrieved from a remote database, allowing for continuous updates and scalability. Finally, an approximate historical reconstruction of the site has been developed. Both the current and reconstructed versions have been deployed across multiple platforms (including desktop and mobile applications, a website, and virtual reality headsets) ensuring flexible interaction tailored to different usage contexts and user preferences.
Description
@inproceedings{10.2312:ceig.20251110,
booktitle = {Spanish Computer Graphics Conference (CEIG)},
editor = {Argudo, Oscar and Iparraguirre, Olatz},
title = {{Virtual Reality and how to learn to see how it was}},
author = {Palacios, Andrea and Enríquez-Muñoz, Carmen and Viciana, Raquel and Jurado, David and Enríquez, Carlos},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-284-4},
DOI = {10.2312/ceig.20251110}
}