Realistic Impact Method with Force Feedback in VR Space Using a Lower Limb Exoskeleton Device

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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In recent years, the widespread adoption of Head-Mounted Displays (HMDs) has made Virtual Reality (VR) experiences more accessible, leading to the development of force-feedback devices to enhance immersion. Force-feedback devices enhance VR immersion but presenting large, realistic forces, such as for a soccer kick, is challenging due to safety constraints. Therefore, designing the presented reaction force is crucial to enhance realism and mitigate perceptual discrepancies. In this study, we used a lower limb-mounted force-feedback device to investigate how different torque waveforms presented during a ball kick affect user perception.
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@inproceedings{
10.2312:egve.20251367
, booktitle = {
ICAT-EGVE 2025 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
}, editor = {
Garro, Valeria
and
Young, Gareth
and
Elwardy, Majed
}, title = {{
Realistic Impact Method with Force Feedback in VR Space Using a Lower Limb Exoskeleton Device
}}, author = {
Kanta, Ogura
and
Shimizu, T.
and
Sugino, T.
and
Sawahashi, R.
and
Nishihama, R.
and
Nakamura, T.
}, year = {
2025
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
978-3-03868-279-0
}, DOI = {
10.2312/egve.20251367
} }
Citation