GCH 2020 - Eurographics Workshop on Graphics and Cultural Heritage

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Online Event, November 18 – 19, 2020
3D Data Management and Visualization
Semi-automated Annotation of Repetitive Ornaments on 3D Painted Pottery Surfaces
Stefan Lengauer, Alexander Komar, Stephan Karl, Elisabeth Trinkl, Ivan Sipiran, Tobias Schreck, and Reinhold Preiner
Interaction with 3D Models on Virtual Archaeological Sites
Lidia M. Ortega, Ángel-Luis García-Fernández, José-Luis López, and Alberto Calzado
Traditional-based Visualization Methods for Archaeological 3D Data: an Evaluation
Paulo Bernardes, Joaquim Madeira, and Manuela Martins
Geometry and Modelling
SynthPS: a Benchmark for Evaluation of Photometric Stereo Algorithms for Cultural Heritage Applications
Tinsae Gebrechristos Dulecha, Ruggero Pintus, Enrico Gobbetti, and Andrea Giachetti
Easy Authoring of Image-Supported Short Stories for 3D Scanned Cultural Heritage
Marc Comino, Antoni Chica, and Carlos Andujar
Anatomy Changes and Virtual Restoration of Statues
Tong Fu, Raphaelle Chaine, and Julie Digne
Another Brick in the Wall: Improving the Assisted Semantic Segmentation of Masonry Walls
Gaia Pavoni, Francesca Giuliani, Anna De Falco, Massimiliano Corsini, Federico Ponchio, Marco Callieri, and Paolo Cignoni
Virtual/Augmented Reality and Image Processing
Engaging audiences with Cultural Heritage through Augmented Reality (AR) Enhanced Pop-Up Books
Yaqin Huang, Karina Rodriguez Echavarria, and Simon Julier
Sunlight Simulation of the Church of Saint Nectaire in Virtual Reality: a Digital Time Machine
Renato Saleri
Segmentation-Based Near-Lossless Compression of Multi-View Cultural Heritage Image Data
Max von Buelow, Reimar Tausch, Volker Knauthe, Tristan Wirth, Stefan Guthe, Pedro Santos, and Dieter W. Fellner
Posters
Digital Layered Models of Architecture and Mural Paintings over Time
Milagros Guardia, Paola Pogliani, Giulia Bordi, Panayiotis Charalambous, Carlos Andujar, and Xavier Pueyo
Possibilities and Challenges of Portraying Cultural Heritage Artefacts using Augmented Reality: the Mjällby Crucifix Case Study
Valeria Garro, Veronica Sundstedt, Advaith Putta, and Christoffer Sandahl
A NLP Enhanced Visual Analytics Tool for Archives Metadata
Anil Ozdemir, Dilara Müstecep, Orhan Agaoglu, and Selim Balcisoy
Virtual/Augmented Reality and Museum Applications
Augmented Reality for Sculpture Stability Analysis and Conservation
Dennis Henneman, Yichen Li, John Ochsendorf, Margrit Betke, and Emily Whiting
The V-Horus Project
Andrea Lennhoff, Luiz Velho, Bernado Alevato, Luiza Novaes, and Jorge Lopes
Ernst Grube: A Contemporary Witness and His Memories Preserved with Volumetric Video
Markus Worchel, Marcus Zepp, Weiwen Hu, Oliver Schreer, Ingo Feldmann, and Peter Eisert
Archaeo Puzzle: An Educational Game Using Natural User Interface for Historical Artifacts
Nicola Capece, Ugo Erra, Monica Gruosso, and Marco Anastasio

BibTeX (GCH 2020 - Eurographics Workshop on Graphics and Cultural Heritage)

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