EG 2022 - Education Papers
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Introductory Computer Graphics and Assignments
Introduction to Computer Graphics: A Visual Interactive Approach
RePiX VR - Learning environment for the Rendering Pipeline in Virtual Reality
Digital Matte Painting - An Effective Undergraduate Assignment
Visualization and Curricula
Evaluating Bloom's Taxonomy-based Learning Modules for Parallel Coordinates Literacy
GPU and Rendering
The Road to Vulkan: Teaching Modern Low-Level APIs in Introductory Graphics Courses
Mesh Smoothing for Teaching GLSL Programming
Virtual Ray Tracer