DeepTex: Deep Learning-Based Texturing of Image-Based 3D Reconstructions

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Date
2024
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Image-based 3D reconstruction is a commonly used technique for measuring the geometry and color of objects or scenes based on images. While the geometry reconstruction of state-of-the-art approaches is mostly robust against varying lighting conditions and outliers, these pose a significant challenge for calculating an accurate texture map. This work proposes a deep-learning based texturing approach called ''DeepTex'' that uses a custom learned blending method on top of a traditional mosaic-based texturing approach. The model was trained using a custom synthetic data generation workflow and showed a significantly increased accuracy when generating textures in the presence of outliers and non-uniform lighting.
Description

CCS Concepts: Computing methodologies → Reconstruction; Computer vision; Artificial intelligence

        
@inproceedings{
10.2312:gch.20241257
, booktitle = {
Eurographics Workshop on Graphics and Cultural Heritage
}, editor = {
Corsini, Massimiliano
and
Ferdani, Daniele
and
Kuijper, Arjan
and
Kutlu, Hasan
}, title = {{
DeepTex: Deep Learning-Based Texturing of Image-Based 3D Reconstructions
}}, author = {
Neumann, Kai Alexander
and
Santos, Pedro
and
Fellner, Dieter W.
}, year = {
2024
}, publisher = {
The Eurographics Association
}, ISSN = {
2312-6124
}, ISBN = {
978-3-03868-248-6
}, DOI = {
10.2312/gch.20241257
} }
Citation