Co-Presence with Skeletons: A Multi-User Immersive Augmented Reality Demonstration in Cultural Heritage

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Date
2024
Authors
Bitter, Jessica L.
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this demonstration description, a prototype is presented that addresses the problem of isolation caused by single-user Augmented Reality (AR) applications used on cultural heritage (CH) sites. Using Microsoft's HoloLens 2 and Android smartphones, multiple visitors can experience the playful AR space together. Visitors follow a virtual guide together whereby authors can customize to how many users the system reacts, and engage in a labeling game in which visitors can collaboratively match Latin names and human bones to physical vertebrates' bones.
Description

CCS Concepts: Human-centered computing → Mixed / augmented reality; Collaborative interaction; Interface design prototyping

        
@inproceedings{
10.2312:gch.20241268
, booktitle = {
Eurographics Workshop on Graphics and Cultural Heritage
}, editor = {
Corsini, Massimiliano
and
Ferdani, Daniele
and
Kuijper, Arjan
and
Kutlu, Hasan
}, title = {{
Co-Presence with Skeletons: A Multi-User Immersive Augmented Reality Demonstration in Cultural Heritage
}}, author = {
Bitter, Jessica L.
}, year = {
2024
}, publisher = {
The Eurographics Association
}, ISSN = {
2312-6124
}, ISBN = {
978-3-03868-248-6
}, DOI = {
10.2312/gch.20241268
} }
Citation