Automatic Single-View Character Model Reconstruction
dc.contributor.author | Buchanan, Philip | en_US |
dc.contributor.author | Mukundany, R. | en_US |
dc.contributor.author | Doggett, Michael | en_US |
dc.contributor.editor | Levent Burak Kara and Cindy Grimm | en_US |
dc.date.accessioned | 2016-02-18T11:38:46Z | |
dc.date.available | 2016-02-18T11:38:46Z | |
dc.date.issued | 2013 | en_US |
dc.description.abstract | In this paper we present a new method for automatically constructing 3D meshes from a single input image. With the increasing content demands of modern digital entertainment and the expectation of involvement from users, automatic artist-free systems are an important step in allowing user generated content and rapid game prototyping. Our system proposes a novel heuristic for the creation of a 3D mesh from a single piece of non-occluding 2D concept art. By extracting a skeleton structure, approximating the 3D orientation and analysing line curvature properties, appropriate centrepoints can be found around which to create the cross-sectional slices used to build a final triangle mesh. Our results show that a single 2D input image can be used to generate a rigged 3D lowpolygon model suitable for use in realtime applications. | en_US |
dc.description.sectionheaders | Modeling Characters | en_US |
dc.description.seriesinformation | Eurographics Workshop on Sketch-Based Interfaces and Modeling | en_US |
dc.identifier.doi | 10.1145/2487381.2487385 | en_US |
dc.identifier.isbn | 978-1-4503-2205-8 | en_US |
dc.identifier.issn | 1812-3503 | en_US |
dc.identifier.pages | 5-14 | en_US |
dc.identifier.uri | https://doi.org/10.1145/2487381.2487385 | en_US |
dc.publisher | ACM | en_US |
dc.subject | CR Categories | en_US |
dc.subject | I.2.10 [Vision and Scene Understanding] | en_US |
dc.subject | Modeling and recovery of physical attributes | en_US |
dc.subject | [I.3.7] | en_US |
dc.subject | Three | en_US |
dc.subject | Dimensional Graphics and Realism Keywords | en_US |
dc.subject | mesh generation | en_US |
dc.subject | model reconstruction | en_US |
dc.subject | object geometry | en_US |
dc.subject | character modelling | en_US |
dc.subject | skeletonization | en_US |
dc.title | Automatic Single-View Character Model Reconstruction | en_US |