A Sketch-Based Method to Control Deformation in a Skeletal Implicit Surface Modeler
dc.contributor.author | Sugihara, Masamichi | en_US |
dc.contributor.author | Groot, Erwin de | en_US |
dc.contributor.author | Wyvill, Brian | en_US |
dc.contributor.author | Schmidt, Ryan | en_US |
dc.contributor.editor | Christine Alvarado and Marie-Paule Cani | en_US |
dc.date.accessioned | 2014-01-28T17:57:40Z | |
dc.date.available | 2014-01-28T17:57:40Z | |
dc.date.issued | 2008 | en_US |
dc.description.abstract | Skeletal implicit surfaces offer many advantages for sketch-based modeling systems, such as blending, CSG, and a procedural object hierarchy. Free-form deformation (FFD) is also extremely useful in this context, however existing FFD approaches do not support implicit surface representations, and FFD lattice manipulation is timeconsuming compared to sketch-based techniques. In this paper, we describe an FFD technique suitable for implicit surface representations. To enhance real-time feedback, we split the problem into an approximate formulation used during interactive deformation, and a more robust variational technique which preserves desirable scalar field properties. As an interface to manipulate the deformation, we introduce a sketch-based volumetric peeling interface. The designer's task is to draw a curve on the surface, and pull or push the surface to the desirable position via the curve. Subsequently, the deformation is automatically defined. Results show that a desirable deformation can be easily achieved while preserving implicit properties. | en_US |
dc.description.seriesinformation | Eurographics Workshop on Sketch-Based Interfaces and Modeling | en_US |
dc.identifier.isbn | 978-3-905674-07-1 | en_US |
dc.identifier.issn | 1812-3503 | en_US |
dc.identifier.uri | https://doi.org/10.2312/SBM/SBM08/065-072 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling H.5.2 [Information Interfaces and Presentation]: User Interfaces | en_US |
dc.title | A Sketch-Based Method to Control Deformation in a Skeletal Implicit Surface Modeler | en_US |
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