Portal-Masked Environment Map Sampling

dc.contributor.authorBitterli, Benedikten_US
dc.contributor.authorNovák, Janen_US
dc.contributor.authorJarosz, Wojciechen_US
dc.contributor.editorJaakko Lehtinen and Derek Nowrouzezahraien_US
dc.date.accessioned2015-06-23T04:47:35Z
dc.date.available2015-06-23T04:47:35Z
dc.date.issued2015en_US
dc.description.abstractWe present a technique to e ciently importance sample distant, all-frequency illumination in indoor scenes. Standard environment sampling is ine cient in such cases since the distant lighting is typically only visible through small openings (e.g. windows). This visibility is often addressed by manually placing a portal around each window to direct samples towards the openings; however, uniformly sampling the portal (its area or solid angle) disregards the possibly high frequency environment map. We propose a new portal importance sampling technique which takes into account both the environment map and its visibility through the portal, drawing samples proportional to the product of the two. To make this practical, we propose a novel, portal-rectified reparametrization of the environment map with the key property that the visible region induced by a rectangular portal projects to an axis-aligned rectangle. This allows us to sample according to the desired product distribution at an arbitrary shading location using a single (precomputed) summed-area table per portal. Our technique is unbiased, relevant to many renderers, and can also be applied to rectangular light sources with directional emission profiles, enabling e cient rendering of non-di use light sources with soft shadows.en_US
dc.description.number4en_US
dc.description.sectionheadersShadowsen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume34en_US
dc.identifier.doi10.1111/cgf.12674en_US
dc.identifier.pages013-019en_US
dc.identifier.urihttps://doi.org/10.1111/cgf.12674en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectRaytracingen_US
dc.titlePortal-Masked Environment Map Samplingen_US
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