Effect of Low-level Visual Details in Perception of Deformation

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Date
2016
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
We quantitatively measure how different low-level visual details can influence people's perceived stiffness of a deformable sphere under physically based simulation. The result can be used to create a metric for artists in designing textures to enhance or reduce the stiffness perceived by a viewer. We use a checkerboard texture to render the simulation of a free falling sphere that collides with the ground and bounces up. We vary the spatial frequency and contrast of the checkerboard pattern according to results seen in a previous study on the Spatial- Temporal Contrast Sensitivity Function (CSF).We find that checkerboard pattern with certain combinations of spatial frequency and contrast can reduce the perceived stiffness. We also add a high contrast checkerboard background to study how complex backgrounds can influence the effect of low-level details in textures of foreground objects. Our study shows that the effect of low-level visual details in foreground objects observed previously disappears in this situation. This indicates the importance of background, even if it is static.
Description

        
@article{
10.1111:cgf.12839
, journal = {Computer Graphics Forum}, title = {{
Effect of Low-level Visual Details in Perception of Deformation
}}, author = {
Han, Donghui
and
Keyser, John
}, year = {
2016
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.12839
} }
Citation