ReCoGS: Real-time ReColoring for Gaussian Splatting scenes

dc.contributor.authorRutayisire, Lorenzoen_US
dc.contributor.authorCapodieci, Nicolaen_US
dc.contributor.authorPellacini, Fabioen_US
dc.contributor.editorComino Trinidad, Marcen_US
dc.contributor.editorMancinelli, Claudioen_US
dc.contributor.editorMaggioli, Filippoen_US
dc.contributor.editorRomanengo, Chiaraen_US
dc.contributor.editorCabiddu, Danielaen_US
dc.contributor.editorGiorgi, Danielaen_US
dc.date.accessioned2025-11-21T07:28:15Z
dc.date.available2025-11-21T07:28:15Z
dc.date.issued2025
dc.description.abstractGaussian Splatting has emerged as a leading method for novel view synthesis, offering superior training efficiency and realtime inference compared to NeRF approaches, while still delivering high-quality reconstructions. Beyond view synthesis, this 3D representation has also been explored for editing tasks. Many existing methods leverage 2D diffusion models to generate multi-view datasets for training, but they often suffer from limitations such as view inconsistencies, lack of fine-grained control, and high computational demand. In this work, we focus specifically on the editing task of recoloring. We introduce a userfriendly pipeline that enables precise selection and recoloring of regions within a pre-trained Gaussian Splatting scene. To demonstrate the real-time performance of our method, we also present an interactive tool that allows users to experiment with the pipeline in practice. Code is available at https://github.com/loryruta/recogs.en_US
dc.description.sectionheadersLearning-based Algorithms
dc.description.seriesinformationSmart Tools and Applications in Graphics - Eurographics Italian Chapter Conference
dc.identifier.doi10.2312/stag.20251329
dc.identifier.isbn978-3-03868-296-7
dc.identifier.issn2617-4855
dc.identifier.pages7 pages
dc.identifier.urihttps://doi.org/10.2312/stag.20251329
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/stag20251329
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.titleReCoGS: Real-time ReColoring for Gaussian Splatting scenesen_US
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