Stable Interactive Cutting of Deformable Objects
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Date
2006
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this paper we present a novel approach for stable interactive cutting of deformable objects in virtual environments. Our method is based on the extended finite elements method, allowing for a modeling of discontinuities without remeshing. As no new elements are created, the impact on performance of the simulation is minimized.
Description
@inproceedings{:10.2312/PE/vriphys/vriphys06/125-126,
booktitle = {Vriphys: 3rd Workshop in Virtual Realitiy, Interactions, and Physical Simulation},
editor = {Cesar Mendoza and Isabel Navazo},
title = {{Stable Interactive Cutting of Deformable Objects}},
author = {Jerábková, L. and Jerábek, J. and Chudoba, R. and Kuhlen, T.},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-61-4},
DOI = {/10.2312/PE/vriphys/vriphys06/125-126}
}