Stable Interactive Cutting of Deformable Objects

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Date
2006
Journal Title
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Volume Title
Publisher
The Eurographics Association
Abstract
In this paper we present a novel approach for stable interactive cutting of deformable objects in virtual environments. Our method is based on the extended finite elements method, allowing for a modeling of discontinuities without remeshing. As no new elements are created, the impact on performance of the simulation is minimized.
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@inproceedings{
:10.2312/PE/vriphys/vriphys06/125-126
, booktitle = {
Vriphys: 3rd Workshop in Virtual Realitiy, Interactions, and Physical Simulation
}, editor = {
Cesar Mendoza and Isabel Navazo
}, title = {{
Stable Interactive Cutting of Deformable Objects
}}, author = {
Jerábková, L.
and
Jerábek, J.
and
Chudoba, R.
and
Kuhlen, T.
}, year = {
2006
}, publisher = {
The Eurographics Association
}, ISBN = {
3-905673-61-4
}, DOI = {
/10.2312/PE/vriphys/vriphys06/125-126
} }
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