Stable Interactive Cutting of Deformable Objects
dc.contributor.author | Jerábková, L. | en_US |
dc.contributor.author | Jerábek, J. | en_US |
dc.contributor.author | Chudoba, R. | en_US |
dc.contributor.author | Kuhlen, T. | en_US |
dc.contributor.editor | Cesar Mendoza and Isabel Navazo | en_US |
dc.date.accessioned | 2014-02-01T06:53:32Z | |
dc.date.available | 2014-02-01T06:53:32Z | |
dc.date.issued | 2006 | en_US |
dc.description.abstract | In this paper we present a novel approach for stable interactive cutting of deformable objects in virtual environments. Our method is based on the extended finite elements method, allowing for a modeling of discontinuities without remeshing. As no new elements are created, the impact on performance of the simulation is minimized. | en_US |
dc.description.seriesinformation | Vriphys: 3rd Workshop in Virtual Realitiy, Interactions, and Physical Simulation | en_US |
dc.identifier.isbn | 3-905673-61-4 | en_US |
dc.identifier.uri | https://doi.org/10.2312/PE/vriphys/vriphys06/125-126 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.7 [COMPUTER GRAPHICS]: Three-Dimensional Graphics and Realism, J.2 [Computer Applications]: PHYSICAL SCIENCES AND ENGINEERING, J.2 [Computer Applications]: LIFE AND MEDICAL SCIENCES, I.6.3 [SIMULATION AND MODELING]: Applications | en_US |
dc.title | Stable Interactive Cutting of Deformable Objects | en_US |
Files
Original bundle
1 - 1 of 1