3D Garments: Reconstructing Topologically Correct Geometry and High-Quality Texture from Two Garment Images

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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a fully integrated pipeline for generating topologically correct 3D meshes and high-fidelity textures of fashion garments. Our geometry reconstruction module takes two input images and employs a semi-signed distance field representation with shifted generalized winding numbers in a deep-learning framework to produce accurate, non-watertight meshes. To create realistic, high-resolution textures (up to 4K) that closely match the input, we combine diffusion-based inpainting with a differentiable renderer, further enhancing the quality through normal-guided projection to minimize projection distortions in the texture image. Our results demonstrate both precise geometry and richly detailed textures. In addition, we are making a portion of our high-quality training dataset publicly available, consisting of 250 lower-garment triangulated meshes with 4K textures.
Description

CCS Concepts: Computing methodologies → Computer Graphics, Artificial Intelligence

        
@inproceedings{
10.2312:egs.20251047
, booktitle = {
Eurographics 2025 - Short Papers
}, editor = {
Ceylan, Duygu
and
Li, Tzu-Mao
}, title = {{
3D Garments: Reconstructing Topologically Correct Geometry and High-Quality Texture from Two Garment Images
}}, author = {
Heße, Lisa
and
Yadav, Sunil
}, year = {
2025
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {
978-3-03868-268-4
}, DOI = {
10.2312/egs.20251047
} }
Citation