3D Garments: Reconstructing Topologically Correct Geometry and High-Quality Texture from Two Garment Images
dc.contributor.author | Heße, Lisa | en_US |
dc.contributor.author | Yadav, Sunil | en_US |
dc.contributor.editor | Ceylan, Duygu | en_US |
dc.contributor.editor | Li, Tzu-Mao | en_US |
dc.date.accessioned | 2025-05-09T09:36:23Z | |
dc.date.available | 2025-05-09T09:36:23Z | |
dc.date.issued | 2025 | |
dc.description.abstract | We present a fully integrated pipeline for generating topologically correct 3D meshes and high-fidelity textures of fashion garments. Our geometry reconstruction module takes two input images and employs a semi-signed distance field representation with shifted generalized winding numbers in a deep-learning framework to produce accurate, non-watertight meshes. To create realistic, high-resolution textures (up to 4K) that closely match the input, we combine diffusion-based inpainting with a differentiable renderer, further enhancing the quality through normal-guided projection to minimize projection distortions in the texture image. Our results demonstrate both precise geometry and richly detailed textures. In addition, we are making a portion of our high-quality training dataset publicly available, consisting of 250 lower-garment triangulated meshes with 4K textures. | en_US |
dc.description.sectionheaders | Short Paper 4 | |
dc.description.seriesinformation | Eurographics 2025 - Short Papers | |
dc.identifier.doi | 10.2312/egs.20251047 | |
dc.identifier.isbn | 978-3-03868-268-4 | |
dc.identifier.issn | 1017-4656 | |
dc.identifier.pages | 4 pages | |
dc.identifier.uri | https://doi.org/10.2312/egs.20251047 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/egs20251047 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Computing methodologies → Computer Graphics, Artificial Intelligence | |
dc.subject | Computing methodologies → Computer Graphics | |
dc.subject | Artificial Intelligence | |
dc.title | 3D Garments: Reconstructing Topologically Correct Geometry and High-Quality Texture from Two Garment Images | en_US |