GPU-based Evaluation of Boolean Operations on Triangulated Solids

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Date
2006
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper presents a robust method for evaluating boolean operations on triangle meshes. It is based on a fast and reliable point-in-solid algorithm that works with B-Rep representations. With this method, several boolean operations can be performed with almost the same processing cost as a single boolean operation. Moreover, the presented approach can take advantage of the modern programable graphics hardware.
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@inproceedings{
:10.2312/LocalChapterEvents/siacg/siacg06/121-130
, booktitle = {
SIACG 2006: Ibero-American Symposium in Computer Graphics
}, editor = {
Pere Brunet and Nuno Correia and Gladimir Baranoski
}, title = {{
GPU-based Evaluation of Boolean Operations on Triangulated Solids
}}, author = {
Ogayar, Carlos Javier
and
Feito, Francisco R.
and
Segura, Rafael J.
and
Rivero, Marilina
}, year = {
2006
}, publisher = {
The Eurographics Association
}, ISBN = {
3-905673-60-6
}, DOI = {
/10.2312/LocalChapterEvents/siacg/siacg06/121-130
} }
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