Real-Time Sound Synthesis for Paper Material Based on Geometric Analysis
dc.contributor.author | Schreck, Camille | en_US |
dc.contributor.author | Rohmer, Damien | en_US |
dc.contributor.author | James, Doug L. | en_US |
dc.contributor.author | Hahmann, Stefanie | en_US |
dc.contributor.author | Cani, Marie-Paule | en_US |
dc.contributor.editor | Ladislav Kavan and Chris Wojtan | en_US |
dc.date.accessioned | 2016-07-10T12:52:30Z | |
dc.date.available | 2016-07-10T12:52:30Z | |
dc.date.issued | 2016 | |
dc.description.abstract | In this article, we present the first method to generate plausible sounds while animating crumpling virtual paper in real time. Our method handles shape-dependent friction and crumpling sounds which typically occur when manipulating or creasing paper by hand. Based on a run-time geometric analysis of the deforming surface, we identify resonating regions characterizing the sound being produced. Coupled to a fast analysis of the surrounding elements, the sound can be efficiently spatialized to take into account nearby wall or table reflectors. Finally, the sound is synthesized in real time using a pre-recorded database of frequency- and time-domain sound sources. Our synthesized sounds are evaluated by comparing them to recordings for a specific set of paper deformations. | en_US |
dc.description.sectionheaders | Stories, Sound, and Games | |
dc.description.seriesinformation | Eurographics/ ACM SIGGRAPH Symposium on Computer Animation | |
dc.identifier.doi | 10.2312/sca.20161238 | |
dc.identifier.isbn | 978-3-03868-009-3 | |
dc.identifier.issn | 1727-5288 | |
dc.identifier.pages | 211-220 | |
dc.identifier.uri | https://doi.org/10.2312/sca.20161238 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/sca20161238 | |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.7 [Computer Graphics] | |
dc.subject | Three Dimensional Graphics and Realism | |
dc.subject | Animation | |
dc.subject | H.5.5 [Information Systems] | |
dc.subject | Information Interfaces and Presentation | |
dc.subject | Sound and Music Computing | |
dc.title | Real-Time Sound Synthesis for Paper Material Based on Geometric Analysis | en_US |
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