vriphys09
Permanent URI for this collection
Real-time Interactive Simulation of Smoke Using Discrete Integrable Vortex Filaments
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Smoke Simulation for Fire Engineering using a Multigrid Method on Graphics Hardware
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Hair, Cloth and Soft Tissues: The Influence of Mechanical Properties on the Real-Time Dynamics of Deformable Objects
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Simulating Almost Incompressible Deformable Objects
Space Foosball: Coupling Tangible Interfaces with a Real-time Game Physics Engine
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An Application of Photo RealisticWater Surface Interaction Using Mixed Reality
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A Sub-world Coupling Scheme for Haptic Rendering of Physically-based Rigid Bodies Simulation
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Design of Dynamical Stability Properties in Character Animation
GPU Accelerated Tandem Traversal of Blocked Bounding Volume Hierarchy Collision Detection for Multibody Dynamics
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Nonsmooth Newton Method for Fischer Function Reformulation of Contact Force Problems for Interactive Rigid Body Simulation
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BibTeX (vriphys09)
@inproceedings{:10.2312/PE/vriphys/vriphys09/001-010,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Real-time Interactive Simulation of Smoke Using Discrete Integrable Vortex Filaments}},author = {Weißmann, SteffenandPinkall, Ulrich}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/001-010}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/011-020,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Smoke Simulation for Fire Engineering using a Multigrid Method on Graphics Hardware}},author = {Glimberg, Stefan L.andErleben, KennyandBennetsen, Jens C.}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/011-020}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/021-030,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Soil Deformation Models for Real-Time Simulation: A Hybrid Approach}},author = {Holz, DanielandBeer, ThomasandKuhlen, Torsten}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/021-030}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/039-047,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Hair, Cloth and Soft Tissues: The Influence of Mechanical Properties on the Real-Time Dynamics of Deformable Objects}},author = {Magnenat-Thalmann, NadiaandBonanni, UgoandVolino, P.andAssassi, L.}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/039-047}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/031-037,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Simulating Almost Incompressible Deformable Objects}},author = {Diziol, RaphaelandBayer, DanielandBender, Jan}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/031-037}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/049-058,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Space Foosball: Coupling Tangible Interfaces with a Real-time Game Physics Engine}},author = {Bang, HyunwooandHeo, YunsilandKim, JinwookandKim, Young J.}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/049-058}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/059-065,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{An Application of Photo RealisticWater Surface Interaction Using Mixed Reality}},author = {Tawara, TakehiroandOno, Kenji}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/059-065}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/077-084,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Interactive Inverse Kinematics for Human Motion Estimation}},author = {Engell-Nørregård, MortenandHauberg, SørenandLapuyade, JeromeandErleben, KennyandPedersen, Kim Steenstrup}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/077-084}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/067-076,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{A Sub-world Coupling Scheme for Haptic Rendering of Physically-based Rigid Bodies Simulation}},author = {Glondu, LoeizandMarchal, MaudandDumont, Georges}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/067-076}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/095-103,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Neighboring-based Linear System for Dynamic Meshes}},author = {Serna, Sebastian PenaandSilva, Joao Goncalo Botica Ribeiro daandStork, AndreandMarcos, Aderito Fernandes}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/095-103}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/085-094,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Design of Dynamical Stability Properties in Character Animation}},author = {Park, Aee-NiandMukovskiy, AlbertandSlotine, Jean-Jacques E.andGiese, Martin A.}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/085-094}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/125-133,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Optimized Impulse-Based Dynamic Simulation}},author = {Bayer, DanielandDiziol, RaphaelandBender, Jan}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/125-133}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/115-124,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{GPU Accelerated Tandem Traversal of Blocked Bounding Volume Hierarchy Collision Detection for Multibody Dynamics}},author = {Damkjær, JesperandErleben, Kenny}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/115-124}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/105-114,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Nonsmooth Newton Method for Fischer Function Reformulation of Contact Force Problems for Interactive Rigid Body Simulation}},author = {Silcowitz, MortenandNiebe, SarahandErleben, Kenny}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/105-114}}
@inproceedings{:10.2312/PE/vriphys/vriphys09/135-144,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2009)},editor = {Hartmut Prautzsch and Alfred Schmitt and Jan Bender and Matthias Teschner}, title = {{Friction Handling for Penalty-Based Methods}},author = {Lazarevych, OlexiyandSpillmann, JonasandRenner, ChristophandSzekely, GaborandHarders, Matthias}, year = {2009},publisher = {The Eurographics Association},ISBN = {978-3-905673-73-9},DOI = {/10.2312/PE/vriphys/vriphys09/135-144}}