vriphys07
Permanent URI for this collection
Virtual Adhesive: a Way to Handle Sticky Collisions in Surgical and Biological Simulators
[meta data] [files: ]
A Real-time Implementation of the Dynamic Particle Coating Method on a GPU Architecture
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BibTeX (vriphys07)
@inproceedings{:10.2312/PE/vriphys/vriphys07/011-020,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{Virtual Adhesive: a Way to Handle Sticky Collisions in Surgical and Biological Simulators}},author = {Carra, AlexandreandMartiel, Jean-LouisandPromayon, Emmanuel}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/011-020}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/001-010,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{Medial Surface-Based Real Time Simulation of Elastic Objects}},author = {Pfaff, MatthiasandWuethrich, Charles Albert}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/001-010}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/021-026,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{Constraint Sets for Topology-changing Finite Element Models}},author = {Gissler, MarcandBecker, MarkusandTeschner, Matthias}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/021-026}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/035-041,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{Occlusion-Based Snow Accumulation Simulation}},author = {Foldes, DavidandBenes, Bedrich}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/035-041}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/027-034,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{A Physically Based Deformation Model for Interactive Cartoon Animation}},author = {Garcia, MarcosandDingliana, JohnandO'Sullivan, Carol}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/027-034}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/043-050,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{Real-Time Erosion Using Shallow Water Simulation}},author = {Benes, Bedrich}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/043-050}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/069-078,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{A Real-time Implementation of the Dynamic Particle Coating Method on a GPU Architecture}},author = {Sillam, KevinandEvrard, MatthieuandLuciani, Annie}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/069-078}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/059-068,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{Refraction of Water Surface Intersecting Objects in Interactive Environments}},author = {Cords, Hilko}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/059-068}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/079-088,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{Hardware Accelerated Broad Phase Collision Detection for Realtime Simulations}},author = {Woulfe, MuirisandDingliana, JohnandManzke, Michael}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/079-088}}
@inproceedings{:10.2312/PE/vriphys/vriphys07/051-057,booktitle = {Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2007)},editor = {John Dingliana and Fabio Ganovelli}, title = {{A Fast and Compact Solver for the Shallow Water Equations}},author = {Lee, RichardandO'Sullivan, Carol}, year = {2007},publisher = {The Eurographics Association},ISBN = {978-3-905673-65-4},DOI = {/10.2312/PE/vriphys/vriphys07/051-057}}