Creating Location-based Visual Presence Experiences for Museums with Immersive Technology
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Date
2024
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This Poster (accompanying demos) presents an overview of creative approaches and considerations in the design research process of exploring different feelings of immersion and presence through Augmented Reality with headmounted devices in a museum. It shows ongoing work in the EU-funded project LoGaCulture (Locative Games in Cultural Heritage), in particular in the practical research that develops case studies for a Natural History museum. We summarise design criteria, concepts and prototypical implementations regarding the qualities of presence, playfulness and usability.
Description
@inproceedings{10.2312:gch.20241271,
booktitle = {Eurographics Workshop on Graphics and Cultural Heritage},
editor = {Corsini, Massimiliano and Ferdani, Daniele and Kuijper, Arjan and Kutlu, Hasan},
title = {{Creating Location-based Visual Presence Experiences for Museums with Immersive Technology}},
author = {Spierling, Ulrike and Bitter, Jessica L. and Kräuter, Noura and Liu, Yu},
year = {2024},
publisher = {The Eurographics Association},
ISSN = {2312-6124},
ISBN = {978-3-03868-248-6},
DOI = {10.2312/gch.20241271}
}